![]() The molemen also had a hero and a bit of an army quite close so they were able to reach the mine in a single turn. However, i was recently moving some units to the city and it just so happened that i had 4 units standing adjacent to the mine when the quest hit for my AI buddy. The AI neighbor, being the molemen that they are, got a quest event to clear out a quest spawn from the mine. This city had an unclaimed Mine province that i had cleared of Marauders but hadnt expanded to yet. I found out what was causing this: an AI neighbor i had a defensive pact with, but no alliance yet had an outpost near one of my less developed cities. This will send us a full report (including the save) and allows us to analyze this further. If not could you load the save, go to the menu and press the Report Feedback button. ![]() Originally posted by Arno:Hi Sander, could you try to re-load the latest save? Hopefully it will then resolve itself.
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